Fandom / Henry Jenkins (Notes)
FANDOM & HENRY JENKINS:
- Optimistic - Audience as active, media is positive.
- Fans follow their object of admiration sometimes obsessively or blindly.
- Henry Jenkins is an influential Media theorist.
- Media 2.0 = Media post 2000, media that requires wifi connectivity
- Web 2.0 = Interactive Nature, user generated content.
- Jenkins is interested in the online world, media 2.0.
- His 1992 book called Textual Poachers: Television Fans and Participatory Culture, the poacher part meaning the fans steal the story, they don't just watch they take part. They do something with it.
- Textual Poachers can write stories
- Storyworlds extend narratives, they can present things such as fanfiction or video tributes.
- Participatory Culture in which audiences are active and creative consumers rather than passive consumers.
- Jenkins describe the collaborative audience interaction as collective intelligence.
TEXTUAL POACHING IN GAMES
[MINECRAFT]
- In Minecraft you can change our character's skin to your favourite actor or celebrity etc.
- Filming quests by gamers and uploading them to youtube.
- Actual minecraft fanfictions on wattpad.
- Creating customised challenges and sharing them on blogs/forums or maybe even film them and put them on youtube.
- Intertextual poaching / There is a hunger games mod on minecraft where players can play the actual hunger games.
- Deviantart fanart for minecraft.
- Amino Apps for fans.
- Minecon
- Minecraft camp
Transmedia learning - children are obsessed with phones and technology, teachers may suggest to use their phones during the lesson as a part of learning.
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